
The posting specifically mentions the need for experience with single-player action RPGs and immersive sims, two terms that describe Arkane's past work perfectly. On Twitter, Idle Sloth highlighted a posting on ZeniMax's job board for a Lead Technical Engineer to join Arkane Austin. Now, with Arkane Austin picking up the pieces and moving forward it would seem like it may be returning to what made the studio great. RELATED: Arkane Hasn't Given Up On Redfall Just Yet Looking at other multiplayer-focused Bethesda games from that time like Fallout 76 and Wolfenstein: Youngblood, it adds up that ZeniMax was at a financial low point, thus tasking its lauded single-player studios to produce potentially more lucrative multiplayer titles. Arkane stepping away from its signature single-player immersive sim prowess and attempting a Borderlands-style co-op looter shooter in the studio's first-ever open world is something that's been since reported to be a call made by parent company ZeniMax several years prior to Xbox's Bethesda buyout. As its sister studio Arkane Lyon amazed critics with Deathloop in 2021, even more eyes turned back to Arkane Austin's vampire-slaying Redfallas the studio's first title as part of Xbox.Īfter being delayed out of Summer 2022, Arkane Studios' open-world looter shooter Redfall finally launched earlier this year but missed the mark both in terns of rampant technical issues and poor design choices.

Highly praised games like Dishonored and Prey have helped gain it notoriety over the years. Arkane Studios, a Bethesda studio which is now also part of Xbox's first party family, has become known for high-quality immersive sims. Almost three months after Redfall's massively disappointing launch, Arkane Studios may be looking to return to form for its next game.
