


NOTE: there used to be a screenshot of the three toolbars (two on left of center gauge, info bar on right).

Of course, Sarbian is busy and likely doesn't want to reproduce that work again in a future build of MechJeb. It'd also be nice to get a little update to the "Optional Module" addon to switch between an on and off icon. I was hoping that Nothke would finish his pack so we could unify on colors, fonts, and effects but it looks like he's busy on other projects. To all who downloaded my collection of mostly other peoples work, I've updated this latest file (2 posts up) with a couple more since it was first posted. Most windows aren't up at the same time and share a spot. I want this back: We'd also like the icon to toggle with the module on/off (icon bright/dim) Here's an icon pack for those who haven't been in the mechjeb toolbar helper thread: icon pack Bar Left: Kerbal Alarm Clock, Crew Manifest, Ascent Guidance, Ascent Stats, Landing Guidance, Maneuver Planner, Node Editor, Warp Helper, Rendevous Planner, Smart ASS, RCS Balancer, Translatron, Kalculator Bar Middle: MechJeb slider menu, Steam Gauges main menu, Rendezvous autopilot, docking autopilot, rover autopilot, space plane auto, multiple saves addon Bar Right: Fusebox, ASL indicator (from Steam Gauges for landing), delta-v, orbit info, surface info, vessel info, target info (custom window), phase angles (custom window), landing info (custom window), Targetron Some windows stay up most the time and have their own spot. clicked the "T" in every module to make them all visible and disabled the buttons in toolbar setup). And let the users turn off visibility of unwanted buttons in the toolbar config (just the way I had my toolbar set up. Leave that slider hidden unless the toolbar button is clicked and make them all visible all the time for every appropriate scene. The current implementation of toolbar buttons is horrible compared to the helper's way of always available buttons.
